Acousmodules

SpatStruments

The Guide!

Spatialization

Effects

Sampling

Synthesis

Utilities

Win32/Linux

MIDI/Controllers

Resources

 

U T I L I T I E S

Ces plugins ne possèdent a-priori pas de fonction particulièrement créative, mais ils peuvent aider à mettre en place et à régler un environnement de production ou de diffusion multiphonique.
À part les routeurs qui peuvent être utilisés conjointement ou même à la place de plugins de traitement spatial, ceux-ci se placent le plus souvent sur la chaîne de monitoring ou de rendu.

These plugins do not have a priori a great creative function, but they can help to set up and adjust a multichannel system.
Apart from the routers that can be used jointly or even instead of spatial processing plugins, these are usually placed on the monitoring or rendering chain.

 

Global downloads

Bundle

The bundles contain a selection of most plugins in each category, but not always the more recent versions: look at the Current build dates.
When there is several versions with different number of channels it is the lowest one which is included.


 Windows Utilities Bundle - 2022-03  
(Distances 36, MultiAnalyzer 18, MultiLevels 32, Room 3610, SimpleAnalyzer 64, SimpleBass 18, SimplePatch 18, SimpleTest 64, ScaleLine 64, SpaceConverter-3L 64, SpaceConverter-3D 36, SpacedAnalyser 64, SpacedBass 16.2, SpacedBass 60.4, SpacedConvert 64, SpaceEditor 64, SpacedGain 64, SpacedTest 64, SpacedView 64, SpacedRoute 64, SpaceInFaders 64, SpherePeaks 36)

MacOS Utilities Bundle - 2022-04  
(MultiAnalyzer 18, MultiLevels 32, SimpleAnalyzer 64, SimpleBass 18, SimplePatch 18, SimpleTest 64, ScaleLine 64, SpaceConverter-3L 64, SpaceConverter-3D 36, SpacedAnalyser 64, SpacedBass 16.2, SpacedBass 60.4, SpacedConvert 64, SpaceEditor 64, SpacedGain 64, SpacedTest 64, SpacedView 64, SpacedRoute 64, SpaceInFaders 64, SpherePeaks 36)

Fast Help pdf

The essential document that describes all the plugins parameters!
It doesn't replace good manuals (that don't exist anyway ...) but should be enough for everyone to use the plugins properly.
To be completed with the documents and videos listed on the
Resources page.
 Acousmodules Utilities Fast Help (march 2022 edition)  

+ Configs & Presets

The spatial configs files to be imported/exported in most plugins based on a "3D" graphical channels organization
Spatial Configs - 2022-09  

Soon, a selection of plugins' presets for all categories, just unpack in:
Windows: User/Documents/VST3 Presets/AcousModules  -  Mac: /User/Library/Audio/Presets/AcousModules
Windows Presets       Mac Presets  
(the archive may contain folders corresponding to plugins you have not downloaded, but nervermind, they don't take much space)

The files

VST3 Windows                  Mac AU       MacIntel VST3                 (for everybody)

 

 

T E S T  /  A D J U S T

 

 

S p a c e d T e s t   6 4

 

 

Up to 64 outputs test signals: arrange the numbered balls according to your speakers configuration (or import an "am3d" file) and Ctrl+Click on the channels numbers.
In Auto Mode you can select a specific range of outputs, the speed and the curve/direction of the cycle. And since localization can be very different according the sound's shape, you can use a continuous signal or an iterative one (with Rate and Decay parameters).
- place the speakers points in visual concordance with their spatial position (false perspective view)
- standard signal signals, a wave file can be used as the test source
- Continuous or Iterative mode with Rate and Decay settings
- Ctrl-Click on a point to generate/stop the signal
- automatic play in a selected channels Range, with Speed and Shape setting 
- import / export of the spatial configuration
Note : the Pink Noise source with the volume set at "-12dB" (peak value) matches the K-20 RMS level specs.

 

To do: direct switch without the need of a modifier key
Current build date: 26/01/2022
Status: 

64 (am3d)

Windows  

MacOS  

 

 

S i m p l e T e s t   6 4

 

 

When you don't need (or want) the spatial representation of the SpacedTest, otherwise it has the same features, just simpler and a little faster to use...

 

Current build date: 26/03/2022
Status: 

64

Windows  

MacOS  

 

 

S p a c e d G a i n   6 4

 

 

Adjust the amplitude for each channel separately.
As in the other plugins from the "Spaced" series the only purpose of the pseudo-3D spatial view is to help to select the right sound's channel or speaker without having to relay exclusively on the channels numbers.
- up to 64 ins / outs (no change is made on the routing)
- Shift + Drag to adjust the gains in the +/- 18 dB range (there is no numerical indication but it is easy to see the approximate values)
- activate / mute each point by Ctrl + Click on it
- the spatial positions can be imported / exported with the other plugins of the series

 

Current build date: 31/01/2022
Status: 

64 x 64 (am3d)

Windows  

MacOS  

 

 

M u l t i L e v e l s   3 2  /  6 4

 

 

- 32 or 64 channels level control
- +12 / -40 dB ranges, you can enter the values manualy
- one mute button for each channel
- that's all!

 

Current build date: 02/07/2022
Status:

  32 x 32 / 64 x 64 

Windows 

MacOS 

 

 

S p a c e d B a s s   1 6 . 2  /  6 0 . 4

 

 

18 and 64 channels Bass Managers with visual spatial arrangement.
Each input channel is represented by an object which has several functions:
- activation/bypass button (Ctrl/Cmd + Click)
- crossover frequency from 50 to 150 Hz
- 2 / 4 LFE sends
The LFE channels can be freely connected to any output. The Crossovers and the LowCut filters's slopes can be selected from 1 to 10th order.
The visual spatial configuration is compatible with the other Spaced family plugins.
While the spatial arrangement can be handy to set with standard or lower channels formats, it may be more efficient to use the SimpleBass below when the channels number is high...

 

Known issue: it can be difficult to grab and set the values
Current build date: 11/04/2022 - 07/10/2022
Status:

18 x 18 / 64 x 64 (am3d)

Windows 

MacOS 

 

 

S i m p l e B a s s   1 8  /  3 6  /  6 4

 

 

Compact but efficient Bass Managers:
- 50 / 200 Hz crossover frequency range
- send level to up to 2/4 LFE for each input channel
- selectable crossover up to 36 dB/oct
- global Low Cut for all channels with selectable curve
- 4 (or 2) LFE outputs levels
The 18 channels version is in fact a "18.2" (20 outputs), the 36 a "36.4" (40 outputs) whereas the 64 channels version, due to the current bus limit in most hosts, can behave as a "63.1" to "60.4" one.

 

 

Known issue: changing the filters order can generate a high level clic, don't do it during playing...
Current build date: 25/03/2022
Status:

18 x 20 / 36 x 40 / 64 x 64 

Windows  

MacOS  

 

 

D i s t a n c e s   3 6  /  6 4

 

 

Some spatial arrangements and spatialization techniques like ambisonic coding can need that the loudspeakers are equidistant to the center hearing position, the "sweet-spot". If it is not the case, the IEM Distance Compensator is a must have free plugin, which does the job perfectly and is easy to use.
But sometimes we don't have the time or the possibility to do precise distance measures, or simply we don't need them to be the most accurate, and a graphic based solution can be faster to test and to update.
The Distance plugin uses the same kind of UI than the usual "3D" acousmodules, it is just a little larger. It actually works for spaces from 4 meters to 15 meters wide, the height being limited to half the values, considering that you cannot often go below level "0"...
The graphic accuracy will vary according to the grid resolution, it will be better for small rooms and average for larger ones.
Since the hearing position can be dragged and even automated the plugin can also be used an effect, but in this case you can better use the Room 64.

 

Known issue: relative position is not accurate
Current build date: 10/02/2022
Status:

36 x 36 / 64 x 64 (am36, 64)

Windows  

 MacOS  

 

 

 

 

R O U T E

 

 

S p a c e d R o u t e - R  &  - S

 

 

Available in two versions : in the "R" version you place the points corresponding to the speakers on the graphic and you choose what channel they receive. With the "S" version you place the sound's channels and choose to which outputs they must go.
The "R" is generally intended to be used on objects or tracks to place a sound in the spakers's space, while the "S" is more suited on the master section to adapt the space mapping to the hardware outputs.
The spatial layout is compatible with the other Spaced plugins.
See also the SpacedConvert which is in fact a SpacedRoute-S with two sends instead of one.

 

Current build date: 31/01/2023
Status: 

64 x 64 (am3d)

Windows  

MacOS  

 

 

S i m p l e P a t c h   1 8  /  3 6

 

 

It is just a simple layout with the basic Synthedit's patch module, but it is nevertheless very useful and light on the CPU.
Attention, the 36 channels version needs that the screen's vertical resolution is at least 1080 pixels.
The main difference with SpacedRoute is that all input can be sent simultaneously to all outputs, and each output can receive simultaneously all the inputs:
- connection: grab and drop from one point to another one, or click on the first and then click on the second one
- disconnection: Alt+grab away from a point, or right-click on the wire and select "remove"

 

 

Current build date: 18/01/2019
Status:

18 x 18 / 36 x 36 

Windows  

MacOS  

 

 

S q u a r e P a t c h   3 2  /  64

 

 

How to connect a lot of inputs and outputs together with wires while not making a mess of them and keeping the window's size acceptable ?
The outer square (blue numbers) is the inputs, the internal one (red numbers)... is the outputs !
Like with the SimplePatch, all the inputs and outputs can be added.


 

Current build date: 18/01/2019
Status:

 32 x 32 / 64 x 64 

Windows 

MacOS 

 

 

 

 

V I S U A L I Z E  /  A N A L Y Z E

 

 

S p a c e d V i e w   6 4

 

 

Graphic only Peak Meters that can be visually arranged to reflect the speakers positions and activity, according to a fake 3D view.
For precise non spatial meters up to 64 channels you can use Reaper's JS meters or MCFX' ones.

The SpatPeaksMini is a smaller version for smaller screens sizes ...

 

Current build date: 28/01/2022
Status:

64 x 64 (am3d)

Windows  

MacOS  

 

 

S p h e r e P e a k s   3 6

 

 

Spherical layout version of the SpatPeaks.
Reminder : it shows only the channels peak activity (which can indeed be useful...).
For "real" sound field visualization use the IEM or SPARTA 7th order ambisonics plugins (for instance IEM MultiEncoder + IEM EnergyVisualiser). Of course, they will also show the side effects due to the coding itself...

 

Current build date: 22/12/2018
Status:

36 x 36

Windows 

MacOS  

 

 

S p a c e d A n a l y z e r   6 4

 

 

Arrange the channels according to their corresponding speakers positions and select those you want to show the spectrum: it's all!
If several channels are selected the spectral view shows their sum.
It can import and export the spatial configuration with the other plugins of the same series (Bass, Gain, Test and View).

 

 

Current build date: 02/02/2022
Status:

64 x 64 (am3d)

Windows  

 MacOS  

 

 

S i m p l e A n a l y z e r   1 6 4  /  8 6 4

 

 

It is a simple wrap of Synthedit's Frequency Analyzer: just select the channel(s) number(s) you want to show from its 64 inputs...
All the channels can also be added.
There is two plugins with one or eight simultaneous views.

 

Current build date: 22/12/2018
Status:

64 x 64

Windows 

MacOS  

 

 

M u l t i A n a l y z e r   1 8  /  3 2  /  6 4

 

 

Parallel fixed 18, 32 or 64 channels versions (they can work of course with less channels).
It can take some place on the screen, but this is not the kind of plugin that you need to have always in front of your eyes.
Nevertheless, I find it extremely useful in some specific stages of a work...

 

 

Known issues: sometimes it doesn't work... remove it and insert it again.
Current build date: 22/12/2018
Status:

18 / 32 / 64 x 18 / 32 / 64 

Windows 

MacOS 

 

 

M o n o G r a m ,   O c t o G r a m ,   H e x a d e c a G r a m

 

 

Simple but useful spectrogram visualization:
- MonoGram: a single large view that can show 1 from 64 inputs
- OctoGram: 8 channels views, visual layout compatible with 5.1 and 7.1 surround formats
- HexaDecaGram: 16 selectable channels views
The sonograms can be frozen for easy comparison.
Based on ElenaDesign spectral framework.

 

 

Current build date: 15/01/2023
Status:

8 x 8 / 16 x 16 / 64 x 64

Windows  

 

 

 

O c t O s c i l l o

 

 

Simple 8 channels oscilloscope with 8 colours... I wonder what can it be used for?
Speed, amplitude and trails settings.

 

 

Current build date: 08/01/2021
Status:

8 x 8 

Windows  

 MacOS  

 

 

O c t A n a l y z e r

 

 

Simple 8 channels spectrum analyzer, each one can be choosen from 64 inputs.
The 8 views are superimposed with 8 different colours.
Compatibility: Windows 10 only !

 

 

Current build date: 01/06/2020
Status:

64 x 8

Windows  

 

 

 

 

 

C O N V E R T

 

 

The SpaceConverters are meant to convert a spatial format into another one, or to adapt one to a specific loudspeaker arrangement.
Outside simple surround layouts and spherical based ones, for which the conventionnal surround panners and the ambisonics coding/decoding process already take charge of it, we may need to adapt the spatial resolution of a work to a specific loudspeaker setup, or, for individual multichannel sounds, to make them matchthe composition space while keeping if possible their original shape and accuracy.
It is a technical process but it is also an aesthetic one that often requires to make choices that an algorithm cannot do for you ...

 

S p a c e C o n v e r t e r - 2 L  /  3 L  &  4 L

 

 

This Layer Based converter has up to 64 inputs and outputs, but with a maximum limit of 25 inputs / speakers on up to four height layers.
Unless you need more than four really different levels, the advantage of a layered organization compared to a free "3D" one is that it can solve the difficult spatial balance between horizontal and vertical density of speakers, which arises at some point with every spatialization method. It means a little more work to do (select the inputs and outputs channels) but otherwise it is the best way I know to obtain what you want when the speakers' spatial arrangement can match this layers principle.
- 1 to 4 2D views for easy spatial settings
- 64 inputs and outputs gains to compensate for phantom behaviours (it is not automatically done, you have to measure or better to listen!)
- global Area setting for each layer
- Import/Export the spatial configurations with the other Layers plugins + separated layers (the 4L version provides only the separated layers)
- the 2L version has 64 I/O but a maximum of 50 can be used simultaneously

 

Current build date: 31/01/2023
Status: 
 

64 x 64 (am3l)

Windows  

MacOS  

 

 

S p a c e C o n v e r t e r - 3 D   3 6   &   6 4

 

 

The "3D" version of the Space Converter is based on the usual 3D distance amplitude control, which works very well with networks speakers arrangements following a 2D or 3D grid layout, but can be more complicated to set with vey irregular or periphonic only ones.
The main advantage is that with complex height arragements the phantom positions can be set in the vertical axis too... even if this doesn't work very well from the hearing perspective.
- up to 64 inputs / outputs freely arranged in a 3D space
- Area setting for each output channel
- separate inputs and outputs gains for each channel (+/- 12 dB)

 

Current build date: 24/05/2022
Status:
 

 36 x 36 / 64 x 64 (am36, 64)

Windows 

MacOS 

 

 

S p a c e d C o n v e r t   6 4

 

 

This plugin may represent a good balance between the freedom of the 3D spatial arrangement of the SpaceConverter-3D and the precise control of the following SpaceInFaders.
Like the other plugins of the "Spaced" series, despite its visual appearance, it works in direct channels mode, allowing arbitrary connections from its 64 inputs to the 64 outputs. Nevertheless if the visual arrangement has no effect to the space it must help to figure out how to route the channels, while the dual sends allows to do simple thus generally enough phantom positions between the physical points.
A +/- 12 dB gain control is provided for each input to compensate for the levels additions or other phenomenons that may occur.
See also the SpacedRoute-S.

 

Current build date: 31/01/2023
Status: 

64 x 64 (am3d)

Windows  

MacOS  

 

 

S p a c e I n F a d e r s   8 0

 

 

Because sometimes the visual spatial paradigm and its associated panning algorythms is not the better way to translate a loudspeakers space into another one. Each method impose some constraints and has some limits. It is generally easy and reliable when the arrangement is regular and symmetrical, but when the differences are too important, even DPAP and KNN methods can fail to give an acceptable result. 
In these (rare) cases, there is no other solution than adjusting the levels one by one straight in the channel domain. It may be a little longer but with enough patience you can obtain what you want without any risk of side effects.
This plugin provides 64 inputs, each one being sent on up to 4 simultaneous outputs selectable among 64. Since the inputs and the sends have their own level fader the spatial mass can be adjusted very precisely, allowing it to be used as a kind of multichannel mixer, an advanced router or even the ultimate spatialization tool ;-)

 

To do: show the values in dB
Current build date: 15/02/2019
Status:

64 x 80

Windows 

MacOS  

 

 

S c a l e L i n e   6 4

 

 

It is based on the same principle as the ScaleLine 1864X in the SpatialMass section, and is specialized to place / adapt / schrink / distribute a high density of inputs and speakers regardless of their spatial arrangement, as long as they are organized in a series.
- up to 64 inputs to 64 outputs
- Scale (including Reverse), Invert, Curve, Chaos global settings to organize all the inputs at once
- global Size and Shape settings to isolate or to overlap the points
- when NOT editing, it uses less resources than other solutions (with 64i/o, about 2.5 time less than Reaper's ReaSurround and 5 time less than the GRM-Tools SpaceMaster)
- BUT do not edit while playing !

Known issues: slow graphical refresh rate ; the Curve setting has no effect on MacOS.
Current build date: 02/03/2020
Status: 

64 x 64 

Windows  

MacOS  

 

 

S c a l e L i n e s   4 X 1 6

 

 

I have put it in the Utilities page, but it could also figure in the Spatial Mass one since it can have many usages, among which:
- it can be used as a converter for line based speakers arrangements like domes with up to 4 rings
- it can resize up to four 16 channels source on up to 16 speakers
- it can merge adjacent channels
- it can move a range of input channels accross a range of speakers

 

To do: more precise scaling reading.
Current build date: 12/12/2020
Status: 

64 x 64 

Windows  

 MacOS  

 

 

R o o m   3 6 1 0

 

 

Its purpose is to help to elaborate a multichannel work when one had only a few loudspeakers at his disposal in a small room, something not uncommon ...
In the acousmatic domain and with the "acousmonium" principle that still constitutes an important diffusion mean, it doesn't have to be acoustically accurate since we generally don't know where it will be played, and even rarely what will be the spatial arrangement exactly.
Nevertheless, it is possible to create for such diffusion systems, and this plugin will help to monitor it.
- up to 36 channels inputs / speakers placement simulation
- 10 real speakers outputs
- virtual room size selectable from 5 to 20 meters
- automatic delay value according to the distance to the listener
- adjustable high frequency absorption
- simple multichannel reverberation (Freeverb based)
- manual +/- 18dB gain compensation

Current build date: 13/02/2022
Status: 

36 x 10 (am36)

Windows  

MacOS  

 

 

 

 

 O T H E R S . . .

 

 

S p a c e E d i t o r   3 6 - 6 4

 

 

About half Acousmodules use a symbolic spatial representation of the speakers (or the inputs) positions in order to make some operations easier to do, or to allow to produce certain special effects. In all cases this kind of visualization is not meant to show the sound's space (which is something a lot more complex and subtil and must rely on hearing rather than seeing) but to configure the tools with efficiency.
In these plugins the spatial arrangement is done interactively and can be constantly modified according to the sounds and the user's intentions.
From january 2022 it is finally possible to export and import these layouts to share the raw spatial datas between different kinds of plugins -spatialization, effects, samplers, synthesizers and utilities- which can speed up their settings when they share the same speakers arrangement.
The SpaceEditor can edit these datas in a way that may be more suitable for people who like to enter coordinates manually, and it also allows to convert the files between the 36 and the 64 channels formats, allowing 96 plugins to exchange their spatial configurations!
A standalone version for Windows is also provided.

 

Current build date: 22/03/2022
Status:

(.am36 and .am64 files)

Windows     exe  

MacOS  

 

 

Z y l i a R E C

 

 

To record sounds with the Zylia 19 channels microphone, you can use the Zylia Studio software, with all its bells and wistles, or Reaper for something more efficient...
BUT, if you only want to record short sounds (say a few minutes) this little utility can be more straightforward.
What it does : very fast short recordings of the audio 19 channels
What it does not : long recordings, because the sound is recorded in RAM before you save it...
First use only :
- select the Zylia driver : menu Device / Wave / Output Port (yes...) / ASIO Zylia
- set also the Sample Rate to 48 kHz
- click on the most right hand icon to open the Wave Recorder Configuration window, set the Channels value to "19" and the Bits to 24
- you can of course hide the keyboard (menu View), but also the tool bar, the status bar and the menu bar
Next uses :
- click the record button to start
- when you click the stop button, you are prompted to keep or cancel the recording and to save the file
The spectrum analyzer shows the 19 channels mix, and the meters can be set to dB VU, dB RMS or dB Peak modes.
It is made with SAVIHost, so it is only for Windows users. 

 

Current build date: 19/11/2019
Status: 

 19 x 0 

Windows standalone